NeverMine
Control the wind to direct a Mine Kafon toward leftover explosives in a rural landscape in this rolling ball game.
System Requirements
Component
Minimum
Recommended
Operating System
Windows XP
Windows XP
Processor
Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz C
Qualcomm Technologies, Inc SDM450 C
Graphics
ATI Radeon 3870 or Nvidia GeForce 8800 GT
N/A
Memory
2 GB
4 GB
Storage
7 GB
7 GB
Suggested PC Build
Minimum Build
- CPU: Intel Core i3-2332M @ 2.20GHz
- GPU: ATI Radeon 3870 or Nvidia GeForce 8800 GT
- RAM: 2 GB
- Storage: 7 GB
- OS: Windows XP
Recommended Build
- CPU: Qualcomm Technologies, Inc SDM450
- RAM: 4 GB
- Storage: 7 GB
- OS: Windows XP
About This Game
This game is part of the HELP: THE GAME Compilation. Assuming the role of the Wind, your objective is to steer the Mine Kafon toward unexploded bombs located in the countryside, thereby preventing injury to local civilians. Unexploded mines cause thousands of casualties every year, mostly affecting non-combatants. The concept is based on the 2011 invention by Massoud Hassani, who created the Mine Kafon as a low-cost, wind-powered tool for clearing minefields. Navigate through eight distinct levels, overcoming obstacles and using slow motion to clear all explosive threats. The game features mines, claymores, and bombs, each with specific behaviors that alter the Mine Kafon's path. The development team credits Brandon Phoenix, Lucas Annunziata, and Dylan Brady for Art; Ryan Patrick Buckley for Sound; Richard Yang for Animation; Rasmus Lofstrom and Steve Piggott for Design; Alex Hayter for Marketing; Darin Walsh for Brand Design; and Kevin Jay for Programming.