Violet Cycle

Violet Cycle

High-energy polygon-based roguecade action with procedural generation at its heart. Find order within the chaos and experience sensations inside geometric shapes!

Release Date 2 Feb, 2018
Developer Weckr Industries
Publisher Digerati
Genre Action , Indie
Platforms Windows, macOS, Linux

System Requirements

Component
Minimum
Operating System
Windows XP SP2 or higher
Windows XP SP2 or higher
Processor
Intel Core i3-330M 2.13 GHz C
Intel Pentium G6950 @ 2.80GHz C
Graphics
ATI Mobility Radeon HD 5650 B
GeForce 710M B
Memory
4 GB
8 GB
Storage
350 MB
350 MB

Suggested PC Build

Minimum Build

  • CPU: Intel Core i3-2330M @ 2.20GHz
  • GPU: Mobility Radeon HD 5650
  • RAM: 4 GB
  • Storage: 1 GB
  • OS: Windows XP SP2 or higher

Recommended Build

  • CPU: Intel Pentium G6950 @ 2.80GHz
  • GPU: GeForce 710M
  • RAM: 8 GB
  • Storage: 1 GB
  • OS: Windows XP SP2 or higher

About This Game

Media Coverage

"An unusual combination of Hyper Light Drifter and Transistor 2" PC Gamer

"An enjoyable experience!" Rock Paper Shotgun

"Distinctive art style, solid combat system, and excellent implementation of roguelike elements"
LeonRes (User review)

"A hidden treasure on Steam for certain" Jordan! (User review)

"This game perfectly balances risk and reward" Treble Clefy (User review)


About the Game

Violet Cycle is a fast-paced arcade action title. Channel your fury as you hack through metallic obstacles and cables, deliver silicon-crushing strikes, and uncover the elegant order hidden within the chaotic dance. Expect plenty of dashing mechanics too.

Story

A catastrophic event has devastated existence in your corner of the cosmos, and the only path is through escape. Launch the final Tower Garden by ascending to its summit. Collect the vital seeds of existence during your journey. Resist giving in to hopelessness!


Features

  • Unique eye-popping visual aesthetics
  • Combat-filled gameplay with strong sensory responses
  • Impressive selection of weapons and adaptable headrigs
  • Procedurally generated destructible settings and adversaries
  • An audio-visual experience created through basic logic operations executed by silicon and copper components. Quite remarkable in itself